🐀 Scurry

A cursed dungeon. A dying body. One way out.

In Scurry, every room offers danger and decision. Choose 3 of 4 cards—enemies, weapons, or healing potions—while the fourth lingers, reshaping your fate. Fight bare-handed or with fragile blades that curse upon use. Use too much power, and your weapon turns against you. Health is precious. Strategy is survival. And you can’t run forever.

Can you scurry through the dungeon and live to tell the tale?

How to play?

You start with 20 health and must survive a dungeon filled with enemies, health potions, and weapons. Each room presents 4 items—enemies, potions, or weapons—and you must interact with 3 of them; the remaining item stays for the next room, which gets 3 new items. If you fight an enemy with no weapon, you take full damage and the enemy dies. If you have a weapon, you deal damage with it and take only (enemy power - weapon power) damage, minimum 0, but your weapon becomes cursed and can only kill enemies with less power than itself; otherwise, you’re forced to fight bare-handed. Picking up a new weapon removes the curse and replaces your current one. Health potions heal you up to a max of 20. You may run from any room and place it at the end of the dungeon, but you can't run twice in a row. Survive to the end of the dungeon to win—if your health hits 0, you lose.

Published 10 days ago
StatusReleased
PlatformsHTML5
AuthorWalkerSheep
GenreStrategy
Made withUnity
TagsDungeon Crawler, Perma Death, Short, Singleplayer

Comments

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I won 4th try, Yayy! :D It took me a little understanding that is better to pass some of the supply room if you don't need it or when there is some weak enemies.

Now one in HTML 5, why? cause you can, love it xD. And I still think your games maybe simple, but amazingly fun. Thanks for another one WalkerSheep ^^

BTW: do you have any git repo or something with them? I will love to see the magic behind it.